<aside> Hi! Iβm Alireza, a UX designer based in Hamburg, Germany.
I have a background in marketing and web analytics. Currently, Iβm transitioning to UX design to pursue my passion for creating user-centered experiences while leveraging my experiences.
</aside>

| Title | Punchline: Discover & Book Stand-Up Comedy Shows in Hamburg |
|---|---|
| My role | UX Designer |
| Timeline | May - July 2025 |
| Project Type | Personal |
| Tools Used | Figma, FigJam, GenAI, Google Stitch, Notion, Google Docs |



As part of my UX design training, I went on the design process of an app called Punchline. Punchline is a mobile app targeted to stand-up comedy enthusiasts in Hamburg to provide them with a list of comedy shows, letting fans to easily find and book tickets in one place.
I followed the full **Design-Thinking Methodology (**empathize β define β ideate β prototype β test β iterate) to surface real pain points, craft solutions, and iterated, while keeping a mobile-first approach and with accessibility in mind.
π Please click here to see the Figma prototype: https://www.figma.com/proto/gpu0JQyq1mX0t4tfluFiu7/Punchline?node-id=1026-7241&starting-point-node-id=1026%3A7241 π
Table of content:
InterviewEmpathy mapPersonaUser storyJourney mapProblem statementsCompetitive auditHow-might-we
Stand-up comedy enthusiasts in Hamburg face the problem of not having access to a centralized platform that provides them with a thorough list of upcoming comedy shows in town. Often, such shows are scattered all over the place, among various platforms like Eventim, Meetup, etc.
To understand the problem better, and make sure Iβm addressing the right pain points, I went through the first steps of the design thinking process and:
π The complete process is elaborated right below under Empathize, Define, and Ideate π
What I did:
5 semi-structured interviews with Hamburg comedy-goers

Interviews